Mortal Kombat's Legacy Kollection: An Almost Perfect Triumph for the Combat Series Brand

This iconic fighting game retains many hidden mysteries and the ability to amaze, more than 30 years after its original launch in gaming halls. A new collection covering the brand's formative years, featuring a quartet of arcade releases, several home system versions, and derivative games, transcends simply a faithfully reproduced series of classics including less celebrated releases — it's also a rich documentary about the making of the iconic franchise.

As a dedicated Mortal Kombat fan who has paid close attention its development and progression, there was much to discover for me to learn and appreciate about the series.

What Constitutes the Legacy Collection

Mortal Kombat: Legacy Kollection comparable to other vintage game anthologies from the development team Digital Eclipse, part historical documentation, part playable archive. This compilation features emulated versions of the pioneering arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, plus console and handheld ports of certain releases. The anthology additionally contains the franchise's attempts at spinoffs, like action-oriented titles Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — two of the franchise's least successful installments.

The Legacy Kollection consequently doesn't represent a highlight reel anthology, but an examination of the franchise's initial era, when the development team Midway and series co-creators the visionary developers were determining how to develop a battle series, digitized from footage of live performers, as they went along. Viewing the historical footage — containing historical videos, recent conversations, and scans of old flyers, comics, and even company memos — it's astonishing to observe how Mortal Kombat went from simple starts to a worldwide phenomenon. It's genuinely amazing to observe several early video game creators, working with minimal planning or supervision, channel their pop-culture interests into establishing an enduring gaming brand.

Documentary Portion

The educational segment of Mortal Kombat: Legacy Kollection traces the growth of the fighting series and the developers' professional journeys at the currently closed Midway. It further illustrates how these identical developers addressed how to regularly outdo their previous work, experiencing considerable demand to replicate their triumphs. It serves as a compelling period piece constructed using VHS tapes and film-based pictures and pencil sketches, which demonstrate the hands-on approach of Mortal Kombat's development and how personal recommendations helped disseminate its secrets and undisclosed elements of the series in its golden era in coin-op establishments. Delivered in easily digestible portions, it's highly engaging set of brief historical films that includes titles, illustrated stories, cinematic adaptations and even the comical physical events. It also includes some never-implemented techniques and game character images among its archived development assets.

Interactive Gaming

Interspersed along the five-segment historical film's chronology are opportunities to engage with the actual titles. At various points, audience members can jump into a combat game session or a home system version to rediscover its combat system and graphics, recreated with impressive accuracy on modern hardware.

I spent the bulk of my time playing the arcade classics, especially Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Numerous titles here stand the test of time, especially in one-on-one local play. However, facing the computer-controlled adversaries in these titles is a testament to how primitive and unbalanced the development approached in early Mortal Kombat games. AI-managed characters blatantly cheat to win or are otherwise dumb as rocks. Lacking a human opponent — online play is available in the majority of included games, but somewhat limited in options — you'll be missing out.

Visual Options

The two dozen available combat games in the compilation, a mix of coin-op, home system, and portable titles, are faithfully recreated, though I detected a couple minor issues — mostly input lag and intermittent errors, notably within Mortal Kombat 4. Even though the releases are largely presented as-is, the creators has added several intelligent quality-of-life features and display customization choices. As an illustration, users can elect to show each character's special moves during gameplay and opt to have endless periods to perform a Fatality. Also included are choices for unlocking secret characters, removing the requirement to complete complicated methods to unlock them.

Artistically, the releases can be played with a variety of filters and visual treatments. Mortal Kombat: Legacy Kollection provides highly authentic filters that mimic the CRT monitors of arcades or home televisions, or the monochrome green display of a Nintendo handheld. An especially welcome feature is the option to have coin-op-inspired frames encircling the display, with the MK game of your choice accurately and softly reflecting against the artificial ebony plastic frames. It's remarkably visually appealing.

Bonus Elements

There are plenty of appreciated elements beyond the educational material and simulated classic games, featuring an audio component that lets you revisit the tunes of various fighting releases absent the noise of combatants violently defeating each other. Also present are character profiles that contain backgrounds and multiple story elements shown through arcade games' attract mode screens and endings.

Lost Media Recovery

Among the most significant features for dedicated series enthusiasts is the opportunity to play a piece of "lost media" in the format of Ultimate Mortal Kombat 3 Wavenet Edition. This particular edition, a moderately improved edition of Ultimate Mortal Kombat 3, was an pioneering effort from the developer at direct online competitive gaming in coin-op establishments. The online-enabled release of the game is practically indistinguishable to UMK3, but featured the capability to battle network competitors and featured various slight bug fixes and balance. But the Wavenet update didn't find widespread adoption, in part

Kevin Dixon
Kevin Dixon

Elara Vance is a game designer and digital storyteller passionate about immersive experiences and indie game development.